On 1 March I started a Romance in Fantasy post series on the Supernatural Underground by looking at the novel of The Lord Of The Rings, chiefly because it’s influenced fantasy literature and the epic fantasy subgenre so profoundly.
All of which got me thinking about the three The Lord of The Rings(LoTR) films as well. Then last Friday, on an unexpected road trip, I heard a review of music soundtracks and their composers, in this case Howard Shore. The piece of music featured was Evenstar, from the first film in the LoTR trilogy, The Fellowship Of The Ring:
Evenstar
Evenstar is a beautiful piece of music and I really enjoyed listening to it again. But I was also thinking, “How can it be eighteen years (this year) since The Fellowship Of The Ring was first released?
It really does feel very close to yesterday… “As far away as yesterday and as long ago as forever”, to paraphrase Ursula Le Guin.
I remember waiting for the film to come out with a mix of anticipation and trepidation. Anticipation because I love the story and wanted to see it on the big screen; trepidation because I dreaded that it would be Truly Awful, as so many fantasy films before it had been.
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Meetings in dark places: Aragorn as Strider
The feeling of delight when Fellowship was not awful remains as fresh as if it truly were yesterday that I saw the film. Favourite moments include the first appearance of the Black Riders; the hobbits first encounter with Aragorn in his guise as Strider, the flight to the fords, and waking in Rivendell.
Of the three LoTR films, Fellowship is still my favourite, partly because of those feelings of relief and delight. I also think it works the best because the main characters are together in the fellowship.

Still my favourite…
In the later films, we have to follow three and then four main threads: Frodo and Sam; Aragorn, Legolas and Gimli; Merry and Pippin together, and then Merry and Pippin separately. This made the films longer, which in turn led to some sequences being featured over others, which is always difficult for the avid reader and fan.
Still, it was great to rehear the Evenstar theme again and recall those moments of delight—eighteen years later! 🙂






Last month, 
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In terms of my published work, I believe the historical influence is most evident in Thornspell, which evolved as a Middle European-style kingdom very much in the style of the Holy Roman Empire and its affiliated states in the early Renaissance period. The period is recognized in terms of clothes, technology (which includes armour, weapons etc) and the broadbrush of how the nobility live.






Recently on Good Reads (GR) I was asked a question about worldbuilding. I’m not terribly active on GR because there’s only so much social media a gal can do in a meaningful way and still write books and deal with realtime life, so questions are a relatively rare event. 😉
As I grew up and my original world idea developed, I realized that a dark world, while atmospheric, made for challenging worldbuilding and difficult storytelling, so I revised the “darkness” back to more of a twilit world, with an accompanying stark and bleak landscape, that became the Wall of Night. I also originally thought the wall would be an actual constructed wall (like the Nightwatch’s Wall of Ice in A Game of Thrones) but the more I thought about it the more the “mountain range as shield-wall” idea took hold.
Other “Big Ideas” I (believe I) perceive in Fantasy worldbuilding, which pervade the stories, include:
If you think of a world as being similar to a human body, the spine is the central column, or core idea, that connects everything else.
In order for the world to be real for readers, it must first be real in your mind so that the characters can experience their surroundings in a real way.
Yet it is not enough to simply experience, the characters must also respond emotionally to what they experience. For example, in any given situation, does the character feel fear or horror, foreboding or doubt; happiness or confidence? Do they respond to stimuli with joy and delight, or disgust and loathing?
The reality of the worldbuilding will help you, as author, to know how your characters respond. It will also help your readers not only understand what’s going on for your characters, but to understand environment and world through their senses and perceptions, i.e. the world becomes real for all involved.







What I’m reading right now, and yes, really enjoying! (thought I’d get that out there right away 😉 ) is Julie Czerneda’s Search Image, the first in her new science fiction series, the Web Shifter’s Library.





